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AAA |
MINORS |
MAJORS |
JUNIORS |
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Length of Games |
6 Innings |
6 Innings |
6 Innings |
7 Innings |
Time Limits (If both teams are unable to complete their final, runs-unlimited at-bat by the Time Limit, then the score at the end of the Previously Completed inning will be the final score) |
2 Hours |
2 Hours |
2 Hours |
2 Hours |
(No new Inning to begin after 1 hour and 30 minutes) |
(No new Inning to begin after 1 hour and 40 minutes) |
(No new Inning to begin after 1 hour and 40 minutes) |
(No new Inning to begin after 1 hour and 45 minutes) |
Courtesy Runners |
In an effort to enhance Speed of Play, a courtesy runner shall be inserted for the Catcher once there are TWO outs in the inning. The courtesy runner will be the player having made the last batted out in the inning. |
In an effort to enhance Speed of Play, a courtesy runner shall be inserted for the Catcher once there are TWO outs in the inning. The courtesy runner will be the player having made the last batted out in the inning. |
In an effort to enhance Speed of Play, a courtesy runner shall be inserted for the Catcher once there are TWO outs in the inning. The courtesy runner will be the player having made the last batted out in the inning. |
In an effort to enhance Speed of Play, a courtesy runner shall be inserted for the Catcher once there are TWO outs in the inning. The courtesy runner will be the player having made the last batted out in the inning. |
Players Req'd to Begin a Game |
7 |
8 |
8 |
8 |
Players Req'd to Complete a Game |
7 |
7 |
7 |
7 |
If a Player Leaves, Automatic Out? |
No |
No |
No |
Yes. An out is recorded each time the 8th batter would have batted. |
Pitched Innings Allowed: Game/Week |
Player Pitch with Coach rescue. For a definition of "Coach Rescue AAA", see NOTE 1 below. There will be no walking or stealing during Coach Pitch. 2 innings Max per game and 6 innings Max per week. A Pitched Inning is defined as One Pitch thrown in a given inning. A Week is defined at Sunday through Saturday. |
Player Pitch with Coach rescue. For a definition of "Coach Rescue Minors" see NOTE 2 below. There will be no walking or stealing during Coach Pitch. Player pitch WITHOUT Coach rescue after May 4th. 3 Innings Max per game and 9 Innings Max per Week. A Pitched Inning is defined as One Pitch thrown in a given Inning. A Week is defined as Sunday through Saturday. |
3 Innings Max per game and 9 Innings Max per Week. A Pitched Inning is defined as One Pitch thrown in a given Inning. A Week is defined as Sunday through Saturday. |
10 Innings Max per Game. |
Pitching Distance: Rubber to Home Plate |
35 ft. |
35 ft. |
40 ft. |
43 ft. |
Softball Size |
11 inch |
11 inch |
12 inch |
12 inch |
Allowed Number of Outfielders |
4 (must begin play on grass) |
3 (must begin play on grass) |
3 (must begin play on grass) |
3 (must begin play on grass) |
Minumum Innings Each Player Must Play Infield |
2 |
2 |
2 |
0 |
Bases on Balls Allowed per Inning |
2 and then Offensive Coach Pitches |
Unlimited (see coach rescue rules.) |
Unlimited |
Unlimited |
Stealing (General) |
3rd Base ONLY Upon Ball CROSSING the plate. Gated 3rd. No Stealing during COACH Pitch. |
Unlimited Upon Ball CROSSING Plate. GATED 3rd. No Stealing during COACH Pitch. |
Unlimited Upon RELEASE of Pitch. |
Unlimited Upon RELEASE of Pitch. |
Stealing (Overthrows) |
As Stealing is Allowed at 3rd ONLY, Players May NOT Advance. |
Players Stealing 2nd May Advance to 3rd at Their Peril. GATED 3rd. |
Unlimited. Players May Advance at Their Peril until Play is Stopped. |
Unlimited. Players May Advance at Their Peril until Play is Stopped. |
Stealing (Delayed Steal) |
No |
No |
Yes |
Yes |
Stealing (Continuous After Walk) |
No |
Yes |
Yes |
Yes |
Over-Throws |
One base will be awarded to the runner if the ball is deemed out of play. If the ball stays in play, then the runner may advance one base. If, however, the defensive team attempts to make a play on the advancing runner, then the runner may advance at their peril until Play is Stopped. |
One base will be awarded to the runner if the ball is deemed out of play. If the ball stays in play, then the runner may advance at their peril until Play is Stopped. |
One base will be awarded to the runner if the ball is deemed out of play. If the ball stays in play, then the runner may advance at their peril until Play is Stopped. |
One base will be awarded to the runner if the ball is deemed out of play. If the ball stays in play, then the runner may advance at their peril until Play is Stopped. |
Advance on Dropped Third Strike |
No |
No |
Yes |
Yes |
Bunting |
No |
Yes |
Yes |
Yes |
Butcher Boy (as defined by Turning to Bunt and then Returning to a Hitting Stance with the Intent of taking a Full Swing) |
No |
No |
No |
Yes |
Infield Fly Rule |
No |
No |
Yes |
Yes |
Avoidance of Contact/Sliding |
Runner Must Avoid Contact. Sliding Introduced. |
Runner Must Avoid Contact. Sliding Suggested. |
Runner Must Avoid Contact. Sliding Strongly Recommended. |
Runner Must Avoid Contact. Sliding Strongly Recommended. |
Obstruction (Interference) |
If the Defensive player blocks the base (plate) or base line clearly without possession of the ball, obstruction shall be called (7.06 (b) Note 2) |
If the Defensive player blocks the base (plate) or base line clearly without possession of the ball, obstruction shall be called (7.06 (b) Note 2) |
If the Defensive player blocks the base (plate) or base line clearly without possession of the ball, obstruction shall be called (7.06 (b) Note 2) |
If the Defensive player blocks the base (plate) or base line clearly without possession of the ball, obstruction shall be called (7.06 (b) Note 2) |
Stopping Play |
A ball thrown into or through the Pitching Circle Stops Play. |
Pitcher Must CONTROL the Ball Within the Pitching Circle to Stop Play. |
Pitcher Must CONTROL the Ball Within the Pitching Circle to Stop Play. |
Pitcher Must CONTROL the Ball Within the Pitching Circle to Stop Play. |
Masks |
Masks are required for Pitchers and 1st and 3rd Basemen. Masks are recommended for all Infield Players. |
Masks are required for Pitchers and 1st and 3rd Basemen. Masks are recommended for all Infield Players. |
Masks are required for Pitchers and 1st and 3rd Basemen. Masks are recommended for all Infield Players. |
Masks are required for Pitchers and 1st and 3rd Basemen. Masks are recommended for all Infield Players. |
Maximum Runs Allowed per Inning |
4 (Hard Stop) |
4 (Hard Stop) |
5 (Exept for an HR batted over a fence, then Additional Runs Count) |
No Limit |
Mercy Rule (Coaches Can Agree to Continue Play Although Game is "Complete") |
None |
One Team Leads the Other by 15 Runs or More After 4 Innings. |
One Team Leads the Other by 15 Runs or More After 4 Innings. |
One Team Leads the Other by 10 Runs after 5 Innings. |
NOTE 1: COACH RESCUE AAA |
If a Team Walks TWO Batters and has three balls on another, then the Coach of the Offensive Team will Pitch for the remainder of the Inning. For the purposes of this Rule a Batter Hit by Pitch is considered a Walk. If the batter who is HBP is injured and cannot continue the at bat, the last batted out will pinch hit and assume the strike count during coach pitch. (Coach should pitch from within the cirlce / start on or close to pitching rubber) |
NOTE 2: COACH RESCUE MINORS |
The Team may Walk TWO consecutive Batters. Upon the fourth ball on the 3rd consecutive Batter, Batter does NOT take the base. Rather, the Coach of the Offensive Team will Pitch to that Batter until either the ball is batted into play or the Batter strikes out. The Pitcher will re-enter the game. Upon four balls on any subsequent Batter, the Offensive Coach will enter the game and pitch to that Batter until the ball is batted into play or that Batter strikes out. This process repeats until either three outs are acheived or 5 runs are scored. For the purposes of this rule a Batter Hit by Pitch is considered a Walk. If the batter who is HBP is injured and cannot continue the at bat, the last batted out will pinch hit and assume the strike count during coach pitch. (Coach should pitch from within the cirlce / start on or close to pitching rubber) |